Friday, April 4, 2008

Things to consider

- Clarify sounds (we have to look for sounds that reminds the user of sms)

- Hear more sounds

- user has to generate the visualization or else it won’t do anything

- Timeline based visualization that will educate note important movements and developments in the history of water up to the scarcity

- High drama in terms of the impact of the graphics

- Look at LiquidJourney.com

No comments: